Post by AZIR AENYR on Aug 24, 2017 12:49:57 GMT
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[attr="class","largeleft"] [attr="class","largehover"] [attr="class","uglyhoverinside"] [attr="class","bioheader"]personality. [attr="class,"bioentry"]Azir believes in the gods, even to the point where he believes he is descended from them, but he doesn’t blame the gods for his misfortune or even thank them for his victories. It’s almost as if his belief of the gods were limited to the idea that they exist and that they’re watching over him, but that’s it. Azir is a man who is acutely aware of his own free will.[break][break] This lack of fanaticism grounds him and allows him to understand human behavior. He reads people, and he thinks about how he might be perceived in the face of others. He thinks before speaking and before doing. When he does speak, he speaks his truth, and his words carry more meaning than they appear to at first. This is both emotional intelligence and discipline in following the moral precepts that ruled the northmen. [break][break] Of course there’s a dark side to him. Powerful because of his brutality, but also because throughout the entirety of his life Azir has kept an almost serene, gentle-like quality to what he was doing. That’s how it goes with all of his decisions. He weighs his options against his principles and against the consequences they might have, and then he acts. He is rarely swayed by impulses or emotions. [attr="class","bioheader"]history. [attr="class,"bioentry"]Forged in the shadows, a master of stealth, there is little pain in this world Azir has not suffered from. Born a slave, both of Azir's parents were killed for their wealth not long after his nameday, leaving to believe that at one time the child was from a House of considerable power in the eastern kingdoms. At a young age Azir had seen much, his bare feet traveling hundreds of thousand of miles across all of Essos by his tenth nameday. Before long he'd forgotten how many times he'd been bargained for, traded, sold and so on. His life of hardship was all but a blur until partaking in a caravan which trekked dangerously close to the Dothraki Sea; close enough that their trespassing was met swiftly by a great horde, killing anything that moved and taking what they could.[break][break] Believing him to be dead, the Dothraki fled the scene, allowing the young boy to head back west in search for a new life. Having been picked up by a group of slavers, they took him to Volantis to sell Triarchs to be used for sexual favors. On his first night, Azir gutted the old man who threw himself at him, leaving him dead in cold blood. Knowing death would follow, Azir vanished into the night, sticking to the shadows and trying to remain out of sight to avoid being turned a slave or worse, face death for what he'd done. His hardships in Volantis would remain for two years to his twelfth nameday, eventually hearing of Braavos and its hatred of slavery.[break][break] Traveling west to Myr, Azir's eye was stricken in awe by their expert craftsmanship, which in turn caused him to stay in the city for another two years, learning their ways, surviving by stealing what he could. He'd never gotten too close to anyone, and always remained in the distant backdrop; he had however learned to craft optical lenses, one which provided shelter against the biting sandstorms of Essos, and another to see incredible distances, farther than the eye ever could. When fifteen he'd sailed along the coast toward Braavos, still believing he was destined for a better life.[break][break] Renowned for its ethnic diversity and its religious tolerance, Azir quickly found a sanctuary, and learned of all the different groups of people, and the descendants of former slaves who fought back against the Valyrian empire. Becoming a Braavosi, Azir quickly took up learning, eager to educate himself but more importantly protect himself. Never again would he feel helpless, and never again would the helpless' cries go unanswered. Not a knight, Azir fights for those without a voice, change for the better, and for good. [attr="class","bioheader"]inventory. [attr="class,"bioentry"][Sand Goggles] These goggles can be warn in sandstorms to protect Azir's vision, allowing him to see even if the worst of Essos' environments.[break][break] [Binocular] An ocular device which allows Azir to see faraway distances in great detail that the eye cannot. [attr="class","uglylarge"] | [attr="class","rightside"] [attr="class","rightsideafter"] [attr="class","bioline"]nineteen [attr="class","bioline"]male [attr="class","bioline"]heterosexual [attr="class","bioline"]five foot nine inches [attr="class","bioline"]one-hundred sixty pounds [attr="class","bioline"]lowborn [attr="class","bioline"]dragon age, fenris [attr="class","bioline"]taizen [attr="class","rightsidebefore"] [attr="class","bioname"]azir aenyr [attr="class","biolyrics"] if i were you i would worry less about the gods and more about the fury of a patient man. and as well you know, i can be very patient. [attr="class","bioicon"] |
[attr="class","uglycreds"]made by minnie of wicked wonderland
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